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GUIDES LEGACY CUSTOM Enchantments

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✨ Custom Enchantments & Effects – Legacy-Network ✨

Welcome to the ultimate guide for custom enchantments on Legacy-Network! Below, you'll find a list of all available enchantments, their effects, and where to obtain them.

📝 Note: All enchantments listed below are shown at their maximum level.

:mc_303-0: Armor Enchantments​

Universal (on all armor pieces):
  • Blast Protection VII – Reduces explosion damage
  • Fire Protection VII – Reduces fire and lava damage
  • Kinetic Protection IV – Reduces damage from landing after gliding
  • Projectile Protection VII – Reduces damage from arrows and projectiles
  • Protection V – Reduces overall damage taken
  • Wither Protection IV - Protection against Wither Effect and Wither Skulls
  • Day Protection IV - 2x damage protection than the vanilla enchant but works only at day time (overworld)
  • Night Protection IV - 2x damage protection than the vanilla enchant but works only at night time (overworld)
  • Nether Protection IV - 2x damage protection than the vanilla enchant but works only in the nether
  • End Protection IV - 2x damage protection than the vanilla enchant but works only the end
  • Thorns IV – Reflects damage back to attackers
  • Venom Protection I – Grants resistance to negative effects
  • Life+ V – Grants extra hearts
  • Fury IV – Increases attack power and armor penetration
  • Red Moon III - Increases attack damage but decreases armor. Player also loses half a heart when hit which can be regained by sleeping or dying
  • Trail Enchantments I - Leaves behind a trail of particles when the wearer moves. This one is only for the looks
  • Arrow Trail Enchantments I - Leaves behind a trail of particles when an arrow was shot. This one is only for the looks
  • Curse of Crank I - Hurts the wearer when not moving
:mc_306-0: Helmet :
  • Seeker III - Highlights Items in a 4-12 block radius depending on the level
  • Heroes Crown I - Gives the wearer the Hero of the Village effect but drowns durability
  • Illumination III - Lightens up the area around you when headblock is not obstructed
  • Aqua Affinity V – Increases mining speed underwater
  • Respiration VIII – Increases underwater breathing time
  • Night Vision I - Gives the wearer night vision effect when it's nighttime
  • Auto-Feed I – Automatically restores hunger every minute
  • Bright Vision I – Grants permanent night vision
:mc_307-0: ChestPlate:
  • Creeper Alloy III - Causes an explosion when you are hit
  • Builder Arms V – Extends reach when building
  • Fire Alloy III - Ignites attacking entities
  • Rejuvenation V - Increases max health
  • Ice Alloy III - Freezes attacking entities
  • Darkness Alloy III - Gives attacking entities darkness effect
  • Shulker Shell III - Firework, Tridents, (Spectral) Arrows shot at the wearer fall to the ground when wearer stands still
  • Bulletproof I - 10% chance of protecting the wearer from shulker bullets
  • Pickpocket I - Right Click to steal items from villager inventories (Inventory Items are things they pick up not what they trade!)
:mc_308-0: Leggings:
  • Bunny Hop III - Let's you jump higher
  • Enderscape I - You teleport randomly in a 5 block radius when hit on the surface
  • Fast Swim I – Grants the Dolphin’s Grace effect
  • Swift Sneak VII – Increases sneaking speed
:mc_309-0: Boots:
  • End Speed III - Increases movement speed when in the end
  • Feather Falling X – Reduces fall damage
  • Depth Strider III – Increases underwater movement speed
  • Sand Speed III - Increases movement speed when on sand
  • Trial Runner I - Gives the wearer the Trial Omen effect but drowns durability
  • Strafe I - Sprint + Left/Right lets you strafe fast in that direction
  • Invisibility Cloak I - Crouching turns you invisible
  • Frost Walker VIII – Freezes water beneath your feet
  • Lava Walker III – Allows walking on lava
  • Leaping II – Increases jump height
  • Soul Speed VII – Increases movement speed on soul sand
  • Step Assist III – Makes climbing steps and blocks easier
  • SkyWalk I – Allows flight when standing over a 4-block gap
  • Agility V – Increases overall movement speed
:mc_442-0: Shield:
  • Crispbread III - Saturation effect when equipped
  • Hardened V - Extra armmor when equipped
  • Ominous Healing I - Has a 60% chance to spawn a healing lingering potion when hit while having 3.5 hearts or less
  • Cleansing - Clears all effects but also drains durability
:mc_443-0: Elytra:
  • Airbag IV - Protection against damage when flying into walls
  • Moonwalk III - Reduces gravity when equipped





⚔️ Weapon & Attack Enchantments​


:mc_54-0: Multiple (exists on more than 1):
  • Bane of Bosses V - Inflicts more damage to boss mobs (Sword, Mace, Trident)
  • Bane of Raiders V - Inflicts more damage to raid mobs (Sword,Mace, Trident)
  • Bane of Netherborn V - Inflicts more damage to nether mobs (Sword, Mace, Trident)
  • Bane of Endborn V - Inflicts more damage to end mobs (Sword, Mace, Trident)
  • Infested Aspect II - Applies infested effect to hit entities (Sword, Mace)
  • Hunger Aspect II - Applies hunger effect to hit entities (Sword, Mace)
  • Wind Aspect II - Applies wind charged effect to hit entities (Sword, Mace)
  • Levitation Aspect II - Applies levitation effect to hit entities (Sword, Mace)
  • Poison Aspect II - Applies poison effect to hit entities (Sword, Mace)
  • Slowness Aspect II - Applies slowness effect to hit entities (Sword, Mace)
  • Weakness Aspect II - Applies weakness effect to hit entities (Sword, Mace)
  • Weaving Aspect II - Applies weaving effect to hit entities (Sword, Mace)
  • Wither Aspect II - Applies wither effect to hit entities (Sword, Mace)
  • Hunger Aspect II - Applies hunger effect to hit entities (Sword, Mace)
  • Pacifier III - Has a chance to make hit entities harmless for a short period (Sword, Mace)

:mc_267-0: Sword:
  • Bane of Arthropods X – Extra damage against arthropods
  • Fear I – Delays creeper explosions
  • Fire Aspect IV – Burns targets for an extended time
  • Swift Slash V - Increases attack speed
  • Looting V – Increases the amount of loot from mobs
  • Knockback X – Increases knockback effect
  • Sharpness VII – Increases melee weapon damage
  • Smite X – Extra damage against undead mobs
  • Sweeping Edge X – Increases sweep attack damage
  • Poison Aspect IV – Poisons the mob upon hitting it
  • Critical III – Chance to deal true damage that pierces armor
  • Dimensional Hit V – Increases damage in other dimensions
  • Runic Despair V – Increases damage in the End Dimension
  • Tears of Asflors IV – Converts player experience into additional damage
  • Leech I - Regenerate health when hitting entities
  • Boltbringer I - Summons lightning when entity was hit by a player which at least fell 8 blocks
  • Scholar of Mobs III - More experience from killing entities
🔨Mace:
  • Wind Burst V – Adds a wind-powered knockback effect
  • Swift Slash V - Increases attack speed
  • Breach V – Lowers enemy armor effectiveness
  • Density V – Increases damage per block hit with a mace
  • Striker II – Calls lightning on hit, immune to thunder damage
  • Wind Propulsion III – Creates an explosion that sends the player flying
:mc_261-0:CrossBow and Bow:
  • Blindness Splash I - Arrows spawn a blindness area effect cloud upon landing
  • Glowing Splash I - Arrows spawn a glowing area effect cloud upon landing
  • Hunger Splash I - Arrows spawn a hunger area effect cloud upon landing
  • Invisibility Splash I - Arrows spawn a invisibility area effect cloud upon landing
  • Levitation Splash I - Arrows spawn a levitation area effect cloud upon landing
  • Poison Splash I - Arrows spawn a poison area effect cloud upon landing
  • Regeneration Splash I - Arrows spawn a regeneration area effect cloud upon landing
  • Saturation Splash I - Arrows spawn a saturation area effect cloud upon landing
  • Weakness Splash I - Arrows spawn a weakness area effect cloud upon landing
  • Wither Splash I - Arrows spawn a wither area effect cloud upon landing
  • Implosion I - Pulls in hostile entities within a 5 block radius
  • Ender Shot I - Teleports hit entities on the surface randomly
  • Glass Breaker I - Arrows break Glass Blocks/Panes when they land
  • Phantom Menace V - Increases Damage against Phantoms
  • Bomber II - Arrows explode when an entity was hit
  • Replenish I - 50% Chance to not consume an arrow, tipped arrow, spectral arrow or firework when shot
:mc_261-0: Bow:
  • Flame V – Sets arrows on fire for longer
  • Power VII – Increases bow damage
  • Flare V - Arrows explode like fireworks when they land or hit an entity
  • Punch X – Adds knockback to arrows
  • Echo Shot III – Creates an echo effect with arrows
  • Explosive Arrow III – Arrows explode on impact
  • Accuracy Shot III – Arrows fly straight
:mc_261-0: CrossBow:
  • Multishot III – Shoots multiple arrows at once
  • Piercing X – Arrows pierce through multiple enemies
  • Evokers Wrath I - Arrows spawn Evoker Fangs when they land
  • Sting I - Summons an angry Bee when an entity is hit (arrow)
🔱Trident:
  • Riptide VIII – Launches the player forward when thrown'
  • Impaling X – Increases damage against sea creatures
  • Swift Slash V - Increases attack speed
  • Channeling V – Summons lightning on hit
  • Loyalty VIII – Trident returns much faster
  • Pufferfish I - Has a chance to spawn a pufferfish when the hit entity is in water
  • Ominous Rain I - Summons ominous projectiles when projectile lands
  • Sea Breeze III - Wind Charges hit entities away when hit by thrown trident
  • Switch I - Swaps places with hit entity




⚒️ Utility & Miscellaneous Enchantments​

(can be on all tools, or just some)

  • Efficiency X – Increases mining and digging speed
  • Fortune V – Increases the number of drops from blocks
  • Crab Claw III - Increases block/entity interaction range
  • Luck of the Sea V – Increases fishing luck
  • Lure V – Increases fishing speed
  • Mending V – Restores item durability using XP
  • Quick Charge V – Reduces crossbow reload time
  • Unbreaking X – Increases item durability
  • VeinMiner I – Breaks all surrounding ores when mining one
  • Auto-Smelt I – Automatically smelts ores
  • MiningPlus I – Increases mining efficiency
  • Timber I – Cuts down an entire tree with one strike
  • Scyther III – Turns dirt into farmland in a larger area
  • Harvest III – Allows planting in a larger area
  • Midas Touch I - Negetiates some of the durability damage
  • Haste III - Applies Haste effect when in mainhand equipped
  • Scholar of Blocks III - More experience from mining blocks

🔮 Special Abilities & Unique Enchantments​

Grants powerful effects beyond standard gameplay!
  • Gluttony V - Sucks up items in a 2-10 block radius depending on the level
  • Handyman I - Keeps repair cost low
  • Sacrifice V - Repairs Tools/Armor when wearer gets hit by entities
  • Pegasus I - Entities start flying up to 30 blocks above the Y-level they were mounted. Dismounting gives slow falling to land safely
  • Curse of Hiding I - Hit entities turn invisible
  • Curse of Reach I - Reduces block/entity interaction range
  • Curse of Fragility I -Drains more durability points
  • Curse of Breeze I - Wind charges entity on attack

🔄 Size & Player Form Enchantments​

Alter your character’s physical form!

  • Oversize IV – Increases player size
  • Dwarfed IV – Decreases player size

🐺 Dog Enchantments​

Protect ur beloved friends!
  • Ghost Spirit I – Makes your Wolf almost invincible but it also has 0 attack damage
  • Scent III – Wolves make nearby entities glow when they move
  • Fetch I - Small chance for a Wolf to fetch loot
  • Boar Spirit I - Infuses a Wolf with the powers of a Boar
  • Bear Spirit I - Infuses a Wolf with the powers of a Bear
  • Scorpion Spirit I - Infuses a Wolf with the powers of a Scorpion

🏷️ Set Exclusives and Incompatibilities​

Some enchantments cannot be combined on the same item due to their specific effects or compatibility restrictions. These enchantments are incompatible with each other. You must choose one of these enchantments, they cannot be applied simultaneously.

Main Armor​

These enchantments offer significant benefits to your armor, but they are mutually exclusive. You must choose one of these effects for your armor.

  • Life+: Provides additional hearts, increasing your overall health.
  • Fury: Increases damage dealt, enhancing your offensive capabilities.
  • Protection: Offers enhanced protection against various forms of damage, improving your defensive capabilities.

Protection Armor​

  • Protection cannot be combined with secondary Protection enchantments.
  • Life+ and FuryCan be combined with one of the following enchantments:
    • Venom Protection: safeguards against poison and other negative effects.
    • Blast Protection: Reduces damage from explosions.
    • Projectile Protection: mitigates damage from arrows and other projectiles.
    • Fire Protection: reduces damage from fire and lava.

Bow Effects​

These enchantments provide unique effects for bows. You must select the enchantment that best fits your combat strategy, as they cannot be combined on the same bow.

  • Breezing Arrow: Causes a repulsion effect, sending the hit target into the air. If arrows miss, it creates a repulsion effect on the ground.
  • Explosive Arrow: Creates an explosion upon hitting a block, dealing damage to entities in the vicinity.
  • Storm Arrow: Summons a storm upon impact, dealing damage and creating a stormy effect in the area.
  • Echo Shot: Creates a sonic boom upon impact, dealing additional damage and potentially disorienting the target.
  • Quick Charge: Reduces the time required to charge crossbows, allowing for faster shooting.
  • Eternal Frost: Shot an arrow and freeze the water around you, and slow down target that hit the arrow.

Mining Effects​

These enchantments enhance your mining capabilities, offering various benefits. You must select the enchantment that best suits your mining needs, as they cannot be combined on the same tool.

  • Vein Miner: Allows you to break all surrounding mineral blocks at once when mining a single block.
  • MiningPlus: Improves the efficiency of mining operations, increasing the speed and effectiveness of mining tools.

Size Effects​

These enchantments modify the size of entities, including the player, and affect how you interact with your environment. Choose the enchantment that best suits your needs, as they are mutually exclusive.

  • Oversize: Increases the size of entities, making them larger and potentially more imposing in the game world.
  • Dwarfed: Decreases the size of entities, making them smaller and potentially more agile or less noticeable.

Sword Attributes​

These enchantments enhance the fundamental attributes of your sword, affecting its performance in combat. Choose the appropriate attribute to suit your fighting style.

  • Attack Speed: Increases attack speed
  • Reach: Extends attack range
  • Dimensional Hit: Increases damage in other dimensions
  • Critical: Chance to deal true damage
  • Runic Despair: Increases damage in End Dimension

Sword Effects​

These enchantments add special effects to your sword, influencing its impact and functionality during combat. You must select one effect for your sword, as they are mutually exclusive.

  • Life Steal: Drains health from targets
  • Fear: Delays creeper explosions
  • Death Touch: Applies darkness effect
  • Last Hope: Sacrifices weapon for massive damage
  • Tears of Asflors: Converts XP to damage

Sword Aspects​

These enchantments add special effects to your sword, impacting the damage and status effects applied to your enemies. You must choose one aspect for your sword, as they are mutually exclusive.

  • Fire Aspect: Sets your target on fire when you hit them, causing additional burn damage over time.
  • Poison Aspect: Poisons the target upon hitting them, dealing damage over time and weakening them.

Experience Management for Swords​

These enchantments help you manage and enhance experience gain and repair for your sword. Choose the one that best fits your needs.

  • XP Boost: Grants additional experience from killing mobs, enhancing your ability to gather experience.
  • Mending: Uses collected experience to repair your sword, making it last longer.

Boots Effects​

These enchantments provide various benefits for boots, enhancing your mobility and interaction with the environment. Choose the enchantment that best suits your needs, as they are mutually exclusive.

  • Lava Walker: Allows you to walk on lava without taking damage, making it easier to traverse lava-filled areas.
  • Step Assist: Enables you to walk up blocks more easily, reducing the effort needed to navigate uneven terrain.
  • Sky Walk: Allows you to fly if there is a 4-block gap below your feet. To descend, simply crouch.
  • Frost Walker: Freezes water into ice blocks as you walk over it, allowing you to traverse bodies of water more easily.
  • Depth Strider: Increases your swimming speed and reduces water drag, making it easier to move quickly underwater.

Durability Enchantments​

These enchantments cannot be combined with other durability enchantments.

  • Curse Of Enchant: This enchantment cannot be enchanted or disenchanted.
  • Curse Of Breaking: It's the opposite of Unbreaking, so this enchantment will break your tool faster, and you will lose durability.




🚀 Start enchanting and enhance your adventure on Legacy-Network!:mc_306-0::mc_307-0:
 
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